Rogue Trader: A quest for profit in the grim darkness of the 41st millenium. But dying in mediocrity and misery is for poor people and losers, and a Rogue Trader's retinue is anything but.
Rogue Trading for Fun and Profit is bought to you by:
Lord-Captain van Hohenheim - Rogue Trader. Hero. The last of his line. That's like a unicorn!
Magos Abigail von Thannhausen - A magos who possibly takes too much pleasure in the craft of Servitors. Accompanied by her servo-skull.
Archaius Wash - A gunnery sergeant with an irritatingly low-quality accent and a poor-grade artificial voicebox.
Sebastian LaMarck - A seneschal with a silver tongue.
Winter York - Astropath Transcendant. Monstrous willpower. Your glorious narrator and remembrancer.
Weeks pass, and we're about a day out from Scintilla. The Lord-Captain has recovered from his fugue state and we find him on the bridge, drinking his Breakfast Amasec.
Winter has defrosted. She's covered in scars and ambulatory, but still extremely tender.
The Lord-Captain wants to have a word with our Psychic friend, Lizbutt. The Magos wants to put a bomb collar on her.
We split the difference and wheel her bed into an airlock and put the collar on her neck.
We take out the IV and wait on the other side for Lizbutt to wake up.
"Where am I? What- What is this?"
Winter: "This is an Airlock. You are in an airlock. The Lord-Captain wants a word with you, please hold."
The Lord-Captain quickly confers with us to recap what he wants.
Lord-Captain: "You appear to have a green thumb. A red thumb." *off intercom* "What do you get when you mix Green and Red?" "Brown." *on intercom* "A brown thumb. You can tell us how you grew the ghostfire, and maybe survive, or you can be much less likely to die."
"Fuck you, and fuck your emperor."
*whoosh*
Back to business: We're going back to Scintilla to open a vault. The Ryn Dynasty vault.
The Lord Captain wants to rob a big vault or cause some trouble that leads back to Skekris, but we can't figure the best way to do this, so we put it on the back-burner.
We ride the gun-cutter down to what is apparently the Van Hohenheim family home in Scintilla's Hive Primarius. He says it's small, but it's pretty damn big by the standards of the common man. Truly a first-world problem.
The Lord-Captain is greeted by an Adept.
Magos: "Are you adept at your job?"
*deadpan*
Winter: "He gets that joke all the time, I think."
The Lord-Captain regains access to the Ryn Dynasty vault after passing some identity checks.
The vault door unlocks to reveal an extremely large chamber filled with ancient artefacts -- general dating suggests they're all about 3,000 years old, there since the Angeavan Crusade.
Sebastian is sealed in the vault with some Adepts so he can try and run an inventory on the damn place.
A few days later, the Lord-Captain receives a letter by courier from one Tibina Burden - an Archaeology expert who attended the Lord-Captain's going-away party, long ago.
The restauant is the "Pride of Scintilla", a swanky hive-top affair.
We arrive, and are shown to our table by a waiter after introducing ourselves.
The VIP area is fenced off, and gatekept by a burly sort of chap.
We take seats at a candle-lit table. Standing in the shadows is a pretty burly individual and I mentally tip-off the party.
We partake of drinks; I pick from the middle of the wine list.
The Lord-Captain and Tibina make smalltalk.
Tibina presents her motive; she wishes to hire us for a task -- an escort to a dig site in the Kronus Expanse, a private enterpise in Winterscale's Realm.
She requires the escort because she technically does not own the dig site yet, and the archaeology may not be human.
The actual rights-holders are Saul & Kask, a rather large mercenatile house.
The Lord-Captain and Tibina hash out the details of the plan. Escort and protection for three, but protection for two.
We ask why protection for two -- the answer is simple: Tibina's bodyguard is quite capable of looking after himself.
The bodyguard is introduced as Brother-Captain Raimer.
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